ImageEn, unit imageenproc |
|
TImageEnProc.Crop
Declaration
// Standard overload
procedure Crop(x1, y1, x2, y2 : Integer);
// TRect overload
procedure Crop(Rect : TRect);
// TRect with rotation overload. Angles are degrees clockwise
procedure Crop(Rect: TRect; Rotation: double; AntialiasMode: TIEAntialiasMode = ierFast);
// Perspective fix overload
procedure Crop(Quadrilater: array of TDPoint); overload;
Description
Replace the current image with that within the specified rectangle (i.e. keep only the specified region).
The Perspective fix overload allows you to adjust images that have perspective distortion. You need to specify the four points that will become the corners of the new image. The order is as follows:
- Top-Left corner
- Top-right corner
- Bottom-right corner
- Bottom-Left corner

Notes:
- Values are in terms of the bitmap (not the screen)
- Negative or out-of-range values will enlarge the image. FillColor will be used for the new areas. If -1, the
default background is used. If clNone, then the non-image area will become transparent.
- Use
CropSel to crop to the current selection
- A UI for this is available to your users in the
Image Processing dialogRotate and Crop Explanation
The Rotate and Crop overload rotates the whole image and the crops to a region of interest by adjusting the crop region to account for the rotation.
Consider this image:

And these parameters:
const
Rotation_Angle = 10;
Crop_Left = 220;
Crop_Top = 70;
Crop_Right = 220 + 170;
Crop_Bottom = 70 + 160;
Cropping then rotating:
ImageEnView1.IO.LoadFromFile( 'D:\Tiger.jpg' );
ImageEnView1.Proc.Crop( Crop_Left, Crop_Top, Crop_Right, Crop_Bottom );
ImageEnView1.Proc.Rotate( Rotation_Angle, ierBicubic, clBlack );

Rotating then cropping:
ImageEnView1.IO.LoadFromFile( 'D:\Tiger.jpg' );
// Note the negative rotation value
ImageEnView1.Proc.Crop( Rect( Crop_Left, Crop_Top, Crop_Right, Crop_Bottom ), -Rotation_Angle, ierBicubic );

Demo
| Demos\ImageEditing\EveryMethod\EveryMethod.dpr |
Examples
// Crop the image at the bitmap position, Top-Left: (150, 100), Bottom-right: (450, 300). The resulting image will be 300 x 200 pixels
ImageEnView1.Proc.Crop( 20, 20, 100, 100 );
// Which is the same as...
ImageEnView1.Proc.Crop( rect( 150, 100, 300, 200 ) );
// And also the same as...
ImageEnView1.SelectionBase := iesbBitmap;
ImageEnView1.Select( 150, 100, 300, 200 );
ImageEnView1.Proc.CropSel();
// Crop to the selected area of the image (same as ImageEnView1.Proc.CropSel)
ImageEnView1.Proc.Crop( ImageEnView1.SelectedRect.x,
ImageEnView1.SelectedRect.y,
ImageEnView1.SelectedRect.x + ImageEnView1.SelectedRect.Width,
ImageEnView1.SelectedRect.y + ImageEnView1.SelectedRect.Height );
// Crop to the bitmap rect 100,100,300,200 and rotate image 20 deg. clock-wise
ImageEnView1.Proc.Crop( rect( 100, 100, 300, 200 ), 20, ierBicubic );
// Crop to the specified quadrilateral (4 points that will become the new corners) and apply forward perspective mapping. Useful to adjust perspective distortion
ImageEnView1.Proc.Crop([ DPoint(104, 85), // Top-Left corner
DPoint(1000, 150), // Top-right corner
DPoint(181, 500), // Bottom-right corner
DPoint(54, 400) // Bottom-Left corner
]);
// Fix a parallelogram
ImageEnView1.Proc.Crop([ DPoint(50, 0), DPoint(500, 0), DPoint(450, 400), DPoint(0, 400)]);

// Crop 25% of all sides of the image
ImageEnView1.IO.LoadFromFile( 'D:\TestImage.jpg' );

ImageEnView1.Proc.Crop( ImageEnView1.IEBitmap.Width div 4,
ImageEnView1.IEBitmap.Height div 4,
MulDiv( ImageEnView1.IEBitmap.Width, 3, 4 ),
MulDiv( ImageEnView1.IEBitmap.Height, 3, 4 ));

// Crop 10% from top-left corner, and 30% from bottom-right corner and stretch
// by specifying 4 points (which will become the new corners)
x1 := MulDiv( ImageEnView1.IEBitmap.Width, 10, 100 );
y1 := MulDiv( ImageEnView1.IEBitmap.Height, 10, 100 );
x2 := ImageEnView1.IEBitmap.Width - MulDiv( ImageEnView1.IEBitmap.Width, 30, 100 );
y2 := ImageEnView1.IEBitmap.Height - MulDiv( ImageEnView1.IEBitmap.Height, 30, 100 );
ImageEnView1.Proc.Crop([ DPoint( x1, y1 ), // Top-Left corner
DPoint( ImageEnView1.IEBitmap.Width, 0 ), // Top-right corner
DPoint( x2, y2 ), // Bottom-right corner
DPoint( 0, ImageEnView1.IEBitmap.Height ) // Bottom-Left corner
]);

See Also
-
CropSel-
Global Image Methods