The SelectionMaskDepth property allows specifying the selection depth in bits.

The default is 1 bit, then a pixel can be "unselected"=0 or "selected"=1.

With setting 8 (8 bit), a pixel can be unselected=0, "semi-selected" from 1 to 254, or fully selected =255.

This allows creating soft selections or feathering selections.

Namespace: HiComponents.IEvolution
Assembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public int SelectionMaskDepth { get; set; }
Public Property SelectionMaskDepth As Integer
	Get
	Set
public:
property int SelectionMaskDepth {
	int get ();
	void set (int value);
}

See Also