If RenderAntialias is true then IEvolution draws objects with an anti-alias filter. This will slow down the drawing but enhances the quality.

GraphicRender must be true.

Namespace: HiComponents.IEvolution
Assembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public bool RenderAntialias { get; set; }
Public Property RenderAntialias As Boolean
	Get
	Set
public:
property bool RenderAntialias {
	bool get ();
	void set (bool value);
}

See Also