Name is an application string for the object. IEvolution doesn't use this value, but saves and loads like other properties.

Namespace: HiComponents.IEvolution
Assembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public string Name { get; set; }
Public Property Name As String
	Get
	Set
public:
property String^ Name {
	String^ get ();
	void set (String^ value);
}

See Also