UndoLimit specifies how much images can be saved using SaveUndo method. Default is 1.

When you call SaveUndo ImageEn pushes the current image in an image stack.

Calling Undo ImageEn restore last saved image. Calling ClearUndo ImageEn removes last saved image.

Namespace: HiComponents.IEvolution
Assembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public int UndoLimit { get; set; }
Public Property UndoLimit As Integer
	Get
	Set
public:
property int UndoLimit {
	int get ();
	void set (int value);
}

See Also