This is the base abstract class for animation classes like coverflow-like (IEHorizontalFlow) and circular flow (IECircularFlow) or any other animation classe.

Namespace: HiComponents.IEvolution
Assembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public abstract class IEAnimation
Public MustInherit Class IEAnimation
public ref class IEAnimation abstract

Members

            
 All Members  Constructors   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
IEAnimation()()()()
Initializes a new instance of the IEAnimation class
AnimDuration
Specifies the animation duration in milliseconds. Default is 800ms.
Depth
Specifies the 3D projection depth. Default is 500.
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()()
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
FramesZoomFilter

Specifies the interpolation filter to apply when the animation runs.

Default is None.

GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
LastFrameZoomFilter

Specifies the interpolation filter to apply when the last frame is showed (when the animation ends).

Default is FastLinear.

MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
RestartAnimation()()()()
Restarts the animation.
ShadowAlphaMax
Specifies the maximum alpha value for the shadow. Default is 40.
ShadowAlphaMin
Specifies the minimum alpha value for the shadow. Default is 0.
ShowBorder
If true a border will be painted around all images.
ShowScrollbar
If true the scrollbar will be painted.
ShowText
If true the current image text will be painted.
ToString()()()()
Returns a string that represents the current object.
(Inherited from Object.)

Inheritance Hierarchy

System..::..Object
  HiComponents.IEvolution..::..IEAnimation
    HiComponents.IEvolution..::..IECircularFlow
    HiComponents.IEvolution..::..IEHorizontalFlow

See Also